Math, Music Occasionally, and Stats
Math, Music Occasionally, and Stats
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deep-reinforcement-learning
Using deep reinforcement learning to solve the Zelda Thrill Digger in PyTorch: static environment (part 1)
Views and opinions expressed are solely my own. Background In a previous post - about two years ago - I speculated that one could solve Thrill Digger using reinforcement learning (RL).
Last updated on Mar 13, 2024
11 min read
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